
Yamato
Counter-build vs Warden

Next buy
Lane phase (auto) · 0 souls spent
Shreds spirit resist on Warden
When you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist.
Counters come after this: Weapon Shielding in mid game, Indomitable in late game.
They bought…
Tap an enemy, then what you saw — NEXT BUY and the build below both adapt.Select an enemy, then what you saw — both adapt.
Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.
Select an item for what it does and who it counters.= data behind the pick · FLEX = swappable last slot.
Laning Phase
Early game items (T1-T2) to win your lane
5,600 souls
Shreds spirit resist on Warden

Shreds armor on Warden

Scales your spirit damage
Shreds armor on Warden
Mid Game
Core items (T2-T3) for team fights and objectives
11,200 souls
Bullet resist vs Warden

Sustain for extended fights

Shreds spirit resist on Warden

Shreds armor on Warden
Late Game
Power spike items (T3-T4) to close out the game
25,600 souls
Bullet and spirit resist vs Warden

Bullet and spirit resist vs Warden — Reduces CC from Warden

Shreds spirit resist on Warden

Shreds spirit resist on Warden
Why This Build Works
This counter-build for Yamato is optimized against Warden. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.
Community Builds
Community builds, item votes and win/loss feedback are coming soon — they need the community database, which isn't live yet.