
Wraith
Counter-build vs Ivy

Next buy
Lane phase (auto) · 0 souls spent
Gives you sustained gun damage
+9% Fire Rate
Counters come after this: Healbane in mid game, Blood Tribute in late game.
They bought…
Tap an enemy, then what you saw — NEXT BUY and the build below both adapt.Select an enemy, then what you saw — both adapt.
Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.
Select an item for what it does and who it counters.= data behind the pick · FLEX = swappable last slot.
Laning Phase
Early game items (T1-T2) to win your lane
4,000 souls
Gives you sustained gun damage

Gives you sustained gun damage

Gives you sustained gun damage

Survivability against burst damage
Mid Game
Core items (T2-T3) for team fights and objectives
9,600 souls
Sustain for extended fights

Gives you burst gun damage

Counters healing from Ivy

Mobility for repositioning
Late Game
Power spike items (T3-T4) to close out the game
22,400 souls
Counters healing from Ivy

Counters healing from Ivy
Reduces CC from Ivy

Counters healing from Ivy
Why This Build Works
This counter-build for Wraith is optimized against Ivy. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.
Ivy heals: this build cuts it with Healbane mid game, then Crippling Headshot late game.
Community Builds
Community builds, item votes and win/loss feedback are coming soon — they need the community database, which isn't live yet.