
Warden
Counter-build vs Yamato
54%FAVORABLEavg WR vs team

Yamato
54%Spirit BurstMelee
WeaponSpiritVitality
Scout Enemy Items
Laning Phase
Early game items (T1-T2) to win your lane
5,600 souls
Spirit ShieldingT21,600
Survivability against burst damage
Spirit ResistShield
▼

Enchanter's EmblemT21,600
Survivability against burst damage
ShieldSpirit Resist
▼

Rusted BarrelT1800
Slows Yamato
Slow
▼

Kinetic DashT21,600FLEX
Mobility for repositioning
Mobility
▼
Mid Game
Core items (T2-T3) for team fights and objectives
9,600 soulsCounterspellT33,200
Survivability against burst damage
Spirit ResistShield
▼

Toxic BulletsT33,200
Counters healing from Yamato
Anti-Heal
▼

HealbaneT21,600
Counters healing from Yamato
Anti-Heal
▼

Slowing BulletsT21,600
Slows Yamato
Slow
▼
Late Game
Power spike items (T3-T4) to close out the game
22,400 souls
InhibitorT46,400
Counters healing from Yamato
Anti-HealHealth
▼

ColossusT46,400
Raw HP against burst and poke
HealthSpirit Resist
▼

Crippling HeadshotT46,400
Counters healing from Yamato
Anti-Heal
▼

Weighted ShotsT33,200
Slows Yamato
Slow
▼
Why This Build Works
This counter-build for Warden is optimized against Yamato. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.
1 enemy hero has healing abilities, making anti-heal items a priority.
Key counters needed: shieldslowanti healspirit resist
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