
Warden
Counter-build vs Solomon

Next buy
Lane phase (auto) · 0 souls spent
Gives you sustained gun damage
+9% Fire Rate
Counters come after this: Enchanter's Emblem later in lane, Blood Tribute in late game.
They bought…
Tap an enemy, then what you saw — NEXT BUY and the build below both adapt.Select an enemy, then what you saw — both adapt.
Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.
Select an item for what it does and who it counters.= data behind the pick · FLEX = swappable last slot.
Laning Phase
Early game items (T1-T2) to win your lane
4,000 souls
Gives you sustained gun damage

Gives you sustained gun damage

Sustain for extended fights

Spirit resist vs Solomon
Mid Game
Core items (T2-T3) for team fights and objectives
9,600 souls
Spirit resist vs Solomon

Gives you sustained gun damage

Gives you sustained gun damage

Spirit resist vs Solomon
Late Game
Power spike items (T3-T4) to close out the game
22,400 souls
Bullet and spirit resist vs Solomon
Reduces CC from Solomon

Spirit resist vs Solomon

Sustain for extended fights — high win rate item on this hero
Why This Build Works
This counter-build for Warden is optimized against Solomon. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.
Community Builds
Community builds, item votes and win/loss feedback are coming soon — they need the community database, which isn't live yet.