
Violet
Counter-build vs Infernus

Next buy
Lane phase (auto) · 0 souls spent
Scales your spirit damage
Dealing spirit damage to enemy Heroes grants you Bonus regeneration.
Counters come after this: Spirit Shielding later in lane, Healbane in mid game.
They bought…
Tap an enemy, then what you saw — NEXT BUY and the build below both adapt.Select an enemy, then what you saw — both adapt.
Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.
Select an item for what it does and who it counters.= data behind the pick · FLEX = swappable last slot.
Laning Phase
Early game items (T1-T2) to win your lane
4,800 souls
Scales your spirit damage

Gives you spirit burst damage

Spirit resist vs Infernus

Scales your spirit damage
Mid Game
Core items (T2-T3) for team fights and objectives
9,600 souls
Sustain for extended fights

Sustain for extended fights

Counters healing from Infernus

Raw HP against burst and poke
Late Game
Power spike items (T3-T4) to close out the game
25,600 souls
Counters healing from Infernus

Spirit resist vs Infernus

Counters healing from Infernus

Counters healing from Infernus
Why This Build Works
This counter-build for Violet is optimized against Infernus. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.
Infernus heals: this build cuts it with Healbane mid game, then Spirit Burn late game.
Community Builds
Community builds, item votes and win/loss feedback are coming soon — they need the community database, which isn't live yet.