
Violet
Counter-build vs Apollo

Next buy
Lane phase (auto) · 0 souls spent
Gives you spirit burst damage
Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.
They bought…
Tap an enemy, then what you saw — NEXT BUY and the build below both adapt.Select an enemy, then what you saw — both adapt.
Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.
Select an item for what it does and who it counters.= data behind the pick · FLEX = swappable last slot.
Laning Phase
Early game items (T1-T2) to win your lane
4,000 souls
Gives you spirit burst damage

Scales your spirit damage

Scales your spirit damage

Survivability against burst damage
Mid Game
Core items (T2-T3) for team fights and objectives
9,600 souls
Raw HP against burst and poke

Scales your spirit damage

Mobility for repositioning

Sustain for extended fights
Late Game
Power spike items (T3-T4) to close out the game
25,600 souls
Slows Apollo — high win rate item on this hero

Survivability against burst damage — high win rate item on this hero

Slows Apollo

Sustain for extended fights
Why This Build Works
This counter-build for Violet is optimized against Apollo. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.
Community Builds
Community builds, item votes and win/loss feedback are coming soon — they need the community database, which isn't live yet.