
Sinclair
Counter-build vs Drifter

Laning Phase
Early game items (T1-T2) to win your lane
3,200 soulsSurvivability against burst damage

Sustain for extended fights

Sustain for extended fights

Sustain for extended fights
Mid Game
Core items (T2-T3) for team fights and objectives
9,600 souls
Survivability against burst damage

Survivability against burst damage

Sustained gun damage

Silence shuts down ability-dependent enemies
Late Game
Power spike items (T3-T4) to close out the game
19,200 souls
Raw HP against burst and poke — high win rate item on this hero

Survivability against burst damage

Sustain for extended fights

Silence shuts down ability-dependent enemies — high win rate item on this hero
Why This Build Works
This counter-build for Sinclair is optimized against Drifter. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.