
Seven
Counter-build vs Sinclair
59%EASYavg WR vs team

Sinclair
59%Spirit BurstCC
WeaponSpiritVitality
Scout Enemy Items
Laning Phase
Early game items (T1-T2) to win your lane
4,800 souls
Enchanter's EmblemT21,600
Survivability against burst damage
ShieldSpirit Resist
▼

Spirit ShieldingT21,600
Survivability against burst damage
Spirit ResistShield
▼

Mystic ExpansionT1800
Strong general-purpose item for this matchup
▼

Extra ChargeT1800
Faster ability rotations
Mid Game
Core items (T2-T3) for team fights and objectives
11,200 soulsCounterspellT33,200
Survivability against burst damage
Spirit ResistShield
▼

Spirit ResilienceT33,200
Strong general-purpose item for this matchup
Spirit Resist
▼

Torment PulseT33,200
Raw HP against burst and poke
Health
▼

Mystic SlowT21,600
Strong general-purpose item for this matchup
▼
Late Game
Power spike items (T3-T4) to close out the game
22,400 souls?
SpellbreakerT46,400
Reduces CC from Sinclair
Spirit ResistAnti-CC
▼

WitchmailT46,400
Faster ability rotations
Spirit Resist
▼

Ethereal ShiftT46,400
Survivability against burst damage
Shield
▼

Greater ExpansionT33,200
Strong general-purpose item for this matchup
▼
Why This Build Works
This counter-build for Seven is optimized against Sinclair. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.
Key counters needed: spirit resistshieldanti cchealth
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