
Seven
Counter-build vs Silver

Next buy
Lane phase (auto) · 0 souls spent
Slows Silver
When the target takes spirit damage, they have their Move Speed reduced.
Counters come after this: Enchanter's Emblem later in lane.
They bought…
Tap an enemy, then what you saw — NEXT BUY and the build below both adapt.Select an enemy, then what you saw — both adapt.
Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.
Select an item for what it does and who it counters.= data behind the pick · FLEX = swappable last slot.
Laning Phase
Early game items (T1-T2) to win your lane
4,800 souls
Slows Silver

Spirit resist vs Silver

Scales your spirit damage

Survivability against burst damage
Mid Game
Core items (T2-T3) for team fights and objectives
6,400 souls
Slows Silver

Shreds spirit resist on Silver

Sustain for extended fights

Spirit resist vs Silver
Late Game
Power spike items (T3-T4) to close out the game
25,600 souls
Survivability against burst damage

Slows Silver

Spirit resist vs Silver

Slows Silver
Why This Build Works
This counter-build for Seven is optimized against Silver. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.
Community Builds
Community builds, item votes and win/loss feedback are coming soon — they need the community database, which isn't live yet.