
Rat King
Counter-build vs Yamato

Next buy
Lane phase (auto) · 0 souls spent
Counters healing from Yamato
Your spirit damage reduces the enemy's Incoming Healing.
They bought…
Tap an enemy, then what you saw — NEXT BUY and the build below both adapt.Select an enemy, then what you saw — both adapt.
Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.
Select an item for what it does and who it counters.= data behind the pick · FLEX = swappable last slot.
Laning Phase
Early game items (T1-T2) to win your lane
4,000 souls
Spirit resist vs Yamato

Survivability against burst damage

Gives you sustained gun damage

Gives you burst gun damage
Mid Game
Core items (T2-T3) for team fights and objectives
8,000 souls
Counters healing from Yamato

Slows Yamato

Slows Yamato

Survivability against burst damage — high win rate item on this hero
Late Game
Power spike items (T3-T4) to close out the game
25,600 souls
Survivability against burst damage — high win rate item on this hero

Counters healing from Yamato

Counters healing from Yamato

Counters healing from Yamato
Why This Build Works
This counter-build for Rat King is optimized against Yamato. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.
Yamato heals: this build cuts it with Healbane mid game, then Inhibitor late game.
Community Builds
Community builds, item votes and win/loss feedback are coming soon — they need the community database, which isn't live yet.