
Rat King
Counter-build vs Billy

Next buy
Lane phase (auto) · 0 souls spent
Slows Billy
Counters come after this: Spirit Shielding later in lane.
They bought…
Tap an enemy, then what you saw — NEXT BUY and the build below both adapt.
Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.
Tap an item for what it does and who it counters.= data behind the pick · FLEX = swappable last slot.
Laning Phase
Early game items (T1-T2) to win your lane
4,000 souls
Sustained gun damage

High burst damage

Survivability against burst damage

Survivability against burst damage
Mid Game
Core items (T2-T3) for team fights and objectives
12,800 souls
Scales your spirit damage

Slows Billy

Sustain for extended fights

Mobility for repositioning
Late Game
Power spike items (T3-T4) to close out the game
25,600 souls
Survivability against burst damage — high win rate item on this hero
Scales your spirit damage

Faster ability rotations

Silence shuts down ability-dependent enemies
Why This Build Works
This counter-build for Rat King is optimized against Billy. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.
Community Builds
Community builds, item votes and win/loss feedback are coming soon — they need the community database, which isn't live yet.