
Infernus
Counter-build vs Violet

Next buy
Lane phase (auto) · 0 souls spent
Sustain for extended fights
+13% Spirit Lifesteal · +6 Spirit Power · +90 Bonus Health
Counters come after this: Enchanter's Emblem in mid game, Indomitable in late game.
They bought…
Tap an enemy, then what you saw — NEXT BUY and the build below both adapt.Select an enemy, then what you saw — both adapt.
Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.
Select an item for what it does and who it counters.= data behind the pick · FLEX = swappable last slot.
Laning Phase
Early game items (T1-T2) to win your lane
4,000 souls
Sustain for extended fights

Scales your spirit damage

Sustain for extended fights

Scales your spirit damage
Mid Game
Core items (T2-T3) for team fights and objectives
9,600 souls
Sustain for extended fights

Spirit resist vs Violet

Spirit resist vs Violet

Raw HP against burst and poke
Late Game
Power spike items (T3-T4) to close out the game
25,600 souls
Spirit resist vs Violet

Bullet and spirit resist vs Violet — Reduces CC from Violet

Bullet and spirit resist vs Violet

Sustain for extended fights
Why This Build Works
This counter-build for Infernus is optimized against Violet. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.
Community Builds
Community builds, item votes and win/loss feedback are coming soon — they need the community database, which isn't live yet.