
Infernus
Counter-build vs Victor

Next buy
Lane phase (auto) · 0 souls spent
Sustain for extended fights
+13% Spirit Lifesteal · +6 Spirit Power · +90 Bonus Health
Counters come after this: Weapon Shielding in mid game, Indomitable in late game.
They bought…
Tap an enemy, then what you saw — NEXT BUY and the build below both adapt.Select an enemy, then what you saw — both adapt.
Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.
Select an item for what it does and who it counters.= data behind the pick · FLEX = swappable last slot.
Laning Phase
Early game items (T1-T2) to win your lane
4,000 souls
Sustain for extended fights

Scales your spirit damage

Scales your spirit damage

Sustain for extended fights
Mid Game
Core items (T2-T3) for team fights and objectives
8,000 souls
Sustain for extended fights

Shreds spirit resist on Victor

Bullet resist vs Victor

Shreds spirit resist on Victor
Late Game
Power spike items (T3-T4) to close out the game
22,400 souls
Bullet and spirit resist vs Victor — Reduces CC from Victor

Bullet and spirit resist vs Victor

Sustain for extended fights

Bullet resist vs Victor
Why This Build Works
This counter-build for Infernus is optimized against Victor. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.
Community Builds
Community builds, item votes and win/loss feedback are coming soon — they need the community database, which isn't live yet.