
Drifter
Counter-build vs Abrams

Next buy
Lane phase (auto) · 0 souls spent
Counters healing from Abrams
Your spirit damage reduces the enemy's Incoming Healing.
They bought…
Tap an enemy, then what you saw — NEXT BUY and the build below both adapt.Select an enemy, then what you saw — both adapt.
Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.
Select an item for what it does and who it counters.= data behind the pick · FLEX = swappable last slot.
Laning Phase
Early game items (T1-T2) to win your lane
4,800 souls
Gives you sustained gun damage
Shreds armor on Abrams

Shreds spirit resist on Abrams

Shreds armor on Abrams
Mid Game
Core items (T2-T3) for team fights and objectives
9,600 souls
Counters healing from Abrams

Shreds armor on Abrams

Counters healing from Abrams

Reduces CC from Abrams
Late Game
Power spike items (T3-T4) to close out the game
25,600 souls
Counters healing from Abrams — Shreds armor and spirit resist on Abrams

Counters healing from Abrams

Gives you burst gun damage — high win rate item on this hero

Counters healing from Abrams
Why This Build Works
This counter-build for Drifter is optimized against Abrams. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.
Abrams heals: this build cuts it with Toxic Bullets mid game, then Healbane mid game.
Community Builds
Community builds, item votes and win/loss feedback are coming soon — they need the community database, which isn't live yet.