
Bebop
Counter-build vs Vindicta

Next buy
Lane phase (auto) · 0 souls spent
Bullet resist vs Vindicta
Gain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame.
They bought…
Tap an enemy, then what you saw — NEXT BUY and the build below both adapt.Select an enemy, then what you saw — both adapt.
Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.
Select an item for what it does and who it counters.= data behind the pick · FLEX = swappable last slot.
Laning Phase
Early game items (T1-T2) to win your lane
4,000 souls
Gives you spirit burst damage

Gives you spirit burst damage

Spirit resist vs spirit damage

Raw HP against burst and poke
Mid Game
Core items (T2-T3) for team fights and objectives
9,600 souls
Bullet resist vs Vindicta

Survivability against burst damage

Bullet resist vs Vindicta

Sustain for extended fights
Late Game
Power spike items (T3-T4) to close out the game
22,400 souls
Survivability against burst damage

Bullet and spirit resist vs Vindicta

Sustain for extended fights — high win rate item on this hero

Gives you spirit burst damage
Why This Build Works
This counter-build for Bebop is optimized against Vindicta. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.
Community Builds
Community builds, item votes and win/loss feedback are coming soon — they need the community database, which isn't live yet.