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Wraith

Wraith

Counter-build vs Drifter, Infernus

51%EVENavg WR vs team
Drifter
Drifter
50%
Sust. GunGun DMG
Infernus
Infernus
52%
Spirit DMGDoT
WeaponSpiritVitality

Next buy

Lane (auto) · 0 spent
Rapid Rounds
T1 · 800 souls

Sustained gun damage

Saw an enemy item? Tap their face below — the pick reacts.

They bought…

Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.

Scout Enemy Items

Laning Phase

Early game items (T1-T2) to win your lane

3,200 souls
Rapid Rounds
Rapid RoundsT1800

Sustained gun damage

High-Velocity Rounds
High-Velocity RoundsT1800

Sustained gun damage

Extra Regen
Extra RegenT1800

Sustain for extended fights

RegenSustain
▼
Healing Rite
Healing RiteT1800

Sustain for extended fights

RegenSustain
▼

Mid Game

Core items (T2-T3) for team fights and objectives

8,000 souls
Burst Fire
Burst FireT33,200

High burst damage

▼
Spirit Shredder
Spirit ShredderT21,600

Scales your gun damage

▼
Weapon Shielding
Weapon ShieldingT21,600

Survivability against burst damage

Bullet ResistShield
▼
Spirit Shielding
Spirit ShieldingT21,600

Survivability against burst damage

Spirit ResistShield
▼

Late Game

Power spike items (T3-T4) to close out the game

25,600 souls
Silencer
SilencerT46,400

Silence shuts down ability-dependent enemies — high win rate item on this hero

Silence
▼
Lucky Shot
Lucky ShotT46,400

High burst damage

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Colossus
ColossusT46,400

Raw HP against burst and poke

HealthBullet ResistSpirit Resist
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Spirit Burn
Spirit BurnT46,400FLEX

Counters healing from Infernus

Anti-Heal
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Edit enemies

Why This Build Works

This counter-build for Wraith is optimized against Drifter, Infernus. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.

1 enemy hero has healing abilities, making anti-heal items a priority.

Key counters needed: bullet resistsustainspirit resistshield
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