EDGELOCK
Vindicta

Vindicta

Counter-build vs Mina, Rem, Venator

53%FAVORABLEavg WR vs team
Mina
53%
CCSust. Spirit
Rem
53%
SummonsSust. Spirit
Venator
53%
CCSpirit Burst
WeaponSpiritVitality

Next buy

Lane phase (auto) · 0 souls spent
Extended Magazine
T1 · 800 souls

Not in the build below — picked because:

Gives you sustained gun damage

+30% Max Ammo · +8% Weapon Damage

Counters come after this: Healbane in mid game.

Select an item for what it does and who it counters.= data behind the pick · FLEX = swappable last slot.

Laning Phase

Early game items (T1-T2) to win your lane

4,000 souls

Mid Game

Core items (T2-T3) for team fights and objectives

9,600 souls

Late Game

Power spike items (T3-T4) to close out the game

25,600 souls
Edit enemies

Why This Build Works

This counter-build for Vindicta is optimized against Mina, Rem, Venator. The enemy team is heavily spirit-focused, but this build has no spirit resist — its other counters matter more here.

Mina heals: this build cuts it with Healbane mid game.

Key counters needed: Anti-CCSpirit ResistSustainAnti-Heal

Community Builds

Community builds, item votes and win/loss feedback are coming soon — they need the community database, which isn't live yet.