
Vindicta
Counter-build vs Bebop, Rem, Venator



Next buy
Lane (auto) · 0 spent
Sustained gun damage
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Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.
Laning Phase
Early game items (T1-T2) to win your lane
4,000 souls
Sustained gun damage

Sustained gun damage

Sustained gun damage

Raw HP against burst and poke
Mid Game
Core items (T2-T3) for team fights and objectives
9,600 souls
Shreds armor on Bebop

Shreds armor on Bebop

Mobility for repositioning

3 of 3 enemies deal spirit damage
Late Game
Power spike items (T3-T4) to close out the game
25,600 souls
High burst damage — high win rate item on this hero

Shreds armor on Bebop

Scales your spirit damage

Sustain for extended fights
Why This Build Works
This counter-build for Vindicta is optimized against Bebop, Rem, Venator. The enemy team is heavily spirit-focused, so spirit resistance is prioritized.