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Victor

Victor

Counter-build vs Billy, Venator

58%EASYavg WR vs team
Billy
Billy
57%
MobileSpirit Burst
Venator
Venator
59%
CCSpirit Burst
WeaponSpiritVitality

Next buy

Lane (auto) · 0 spent
High-Velocity Rounds
T1 · 800 souls

Sustained gun damage

Saw an enemy item? Tap their face below — the pick reacts.

They bought…

Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.

Scout Enemy Items

Laning Phase

Early game items (T1-T2) to win your lane

4,800 souls
High-Velocity Rounds
High-Velocity RoundsT1800

Sustained gun damage

Opening Rounds
Opening RoundsT21,600

Sustained gun damage

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Enchanter's Emblem
Enchanter's EmblemT21,600

Survivability against burst damage

ShieldSpirit Resist
▼
Grit
GritT1800

Survivability against burst damage

Shield
▼

Mid Game

Core items (T2-T3) for team fights and objectives

11,200 souls
Weighted Shots
Weighted ShotsT33,200

Slows Billy, Venator

Slow
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Berserker
BerserkerT33,200

Sustained gun damage

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Fury Trance
Fury TranceT33,200

Sustain for extended fights

Debuff Reducer
Debuff ReducerT21,600FLEX

Reduces CC from Billy, Venator

Anti-CC
▼

Late Game

Power spike items (T3-T4) to close out the game

25,600 souls
Frenzy
FrenzyT46,400

Sustain for extended fights — high win rate item on this hero

Silencer
SilencerT46,400

Silence shuts down ability-dependent enemies

Silence
▼
?
SpellbreakerT46,400

Reduces CC from Billy, Venator

Spirit ResistAnti-CC
▼
Indomitable
IndomitableT46,400FLEX

Reduces CC from Billy, Venator

Anti-CCShieldSpirit Resist
▼
Edit enemies

Why This Build Works

This counter-build for Victor is optimized against Billy, Venator. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.

Key counters needed: silencespirit resistanti ccslow
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