EDGELOCK
Venator

Venator

Counter-build vs Graves, Infernus, Mina

46%TOUGHavg WR vs team
Against 3+ spirit heroes: prioritize Spirit Shielding early. Even T2 spirit resist compounds across multiple sources.
Multiple healers on enemy team: anti-heal is mandatory. Rush Toxic Bullets or Healbane to cut their sustain.
Graves
Graves
39%
Sust. SpiritSummons
Infernus
Infernus
47%
Spirit DMGDoT
Mina
Mina
50%
CCSust. Spirit
WeaponSpiritVitality

Next buy

Lane (auto) · 0 spent
Extra Charge
T1 · 800 souls

Faster ability rotations

Saw an enemy item? Tap their face below — the pick reacts.

They bought…

Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.

Scout Enemy Items

Laning Phase

Early game items (T1-T2) to win your lane

3,200 souls
Extra Regen
Extra RegenT1800

Sustain for extended fights

RegenSustain
▼
Healing Rite
Healing RiteT1800

Sustain for extended fights

RegenSustain
▼
Restorative Shot
Restorative ShotT1800

Sustain for extended fights

Sustain
▼
Golden Goose Egg
Golden Goose EggT1800

Sustain for extended fights

Sustain
▼

Mid Game

Core items (T2-T3) for team fights and objectives

11,200 souls
Rapid Recharge
Rapid RechargeT33,200

Faster ability rotations

Superior Duration
Superior DurationT33,200

Faster ability rotations

▼
Healbane
HealbaneT21,600

Counters healing from Infernus, Mina

Anti-Heal
▼
Spirit Resilience
Spirit ResilienceT33,200FLEX

3 of 3 enemies deal spirit damage

Spirit Resist
▼

Late Game

Power spike items (T3-T4) to close out the game

25,600 souls
Spirit Burn
Spirit BurnT46,400

Counters healing from Infernus, Mina

Anti-HealAoE Damage
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Witchmail
WitchmailT46,400

3 of 3 enemies deal spirit damage

Spirit Resist
▼
Inhibitor
InhibitorT46,400

Counters healing from Infernus, Mina

Anti-HealHealth
▼
Mystic Reverb
Mystic ReverbT46,400

Spirit burst damage

Edit enemies

Why This Build Works

This counter-build for Venator is optimized against Graves, Infernus, Mina. The enemy team is heavily spirit-focused, so spirit resistance is prioritized.

2 enemy heroes have healing abilities, making anti-heal items a priority.

Key counters needed: spirit resistsustainanti healanti cc
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