
Silver
Counter-build vs Bebop, Rem


Next buy
Lane phase (auto) · 0 souls spent
2 of 2 enemies deal spirit damage
While you are above 65% health, gain bonus Spirit and Cooldown Reduction.
They bought…
Tap an enemy, then what you saw — NEXT BUY and the build below both adapt.Select an enemy, then what you saw — both adapt.
Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.
Select an item for what it does and who it counters.= data behind the pick · FLEX = swappable last slot.
Laning Phase
Early game items (T1-T2) to win your lane
4,800 souls
Shreds spirit resist on Bebop

2 of 2 enemies deal spirit damage

Sustain for extended fights
Shreds armor on Bebop
Mid Game
Core items (T2-T3) for team fights and objectives
8,000 souls
2 of 2 enemies deal spirit damage

Shreds armor on Bebop

Scales your spirit damage

Reduces CC from Bebop, Rem
Late Game
Power spike items (T3-T4) to close out the game
22,400 souls
2 of 2 enemies deal spirit damage
2 of 2 enemies deal spirit damage — Reduces CC from Bebop, Rem
Reduces CC from Bebop, Rem
Faster ability rotations — high win rate item on this hero
Why This Build Works
This counter-build for Silver is optimized against Bebop, Rem. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.
Community Builds
Community builds, item votes and win/loss feedback are coming soon — they need the community database, which isn't live yet.