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Shiv

Shiv

Counter-build vs Bebop, Haze, Infernus

45%TOUGHavg WR vs team
Bebop
49%
CCSpirit Burst
Haze
41%
Gun DMGSust. Gun
Infernus
46%
Spirit DMGDoT
WeaponSpiritVitality

Next buy

Lane phase (auto) · 0 souls spent
Enchanter's Emblem
T2 · 1,600 souls

2 of 3 enemies deal spirit damage

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

Select an item for what it does and who it counters.= data behind the pick · FLEX = swappable last slot.

Laning Phase

Early game items (T1-T2) to win your lane

4,000 souls

Mid Game

Core items (T2-T3) for team fights and objectives

8,000 souls

Late Game

Power spike items (T3-T4) to close out the game

25,600 souls
Edit enemies

Why This Build Works

This counter-build for Shiv is optimized against Bebop, Haze, Infernus. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.

Infernus heals: this build cuts it with Healbane in lane, then Spirit Burn late game.

Key counters needed: Spirit ResistShieldBullet ResistSustain

Community Builds

Community builds, item votes and win/loss feedback are coming soon — they need the community database, which isn't live yet.