
Seven
Counter-build vs Drifter, Paige, Venator



Next buy
Lane (auto) · 0 spent
Sustain for extended fights
They bought…
Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.
Laning Phase
Early game items (T1-T2) to win your lane
4,800 souls
Faster ability rotations

Slows Drifter, Venator

2 of 3 enemies deal spirit damage

Survivability against burst damage
Mid Game
Core items (T2-T3) for team fights and objectives
8,000 souls
Sustain for extended fights

Slows Drifter, Venator

Faster ability rotations

Mobility for repositioning
Late Game
Power spike items (T3-T4) to close out the game
22,400 souls
Survivability against burst damage

2 of 3 enemies deal spirit damage

Sustain for extended fights

Slows Drifter, Venator
Why This Build Works
This counter-build for Seven is optimized against Drifter, Paige, Venator. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.