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Rem

Rem

Counter-build vs Mina, Venator

51%EVENavg WR vs team
Mina
Mina
52%
CCSust. Spirit
Venator
Venator
51%
CCSpirit Burst
WeaponSpiritVitality

Next buy

Lane (auto) · 0 spent
Mystic Burst
T1 · 800 souls

Spirit burst damage

Saw an enemy item? Tap their face below — the pick reacts.

They bought…

Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.

Scout Enemy Items

Laning Phase

Early game items (T1-T2) to win your lane

4,000 souls
Mystic Burst
Mystic BurstT1800

Spirit burst damage

▼
Extra Charge
Extra ChargeT1800

Faster ability rotations

Enchanter's Emblem
Enchanter's EmblemT21,600

2 of 2 enemies deal spirit damage

ShieldSpirit Resist
▼
Extra Regen
Extra RegenT1800

Sustain for extended fights

RegenSustain
▼

Mid Game

Core items (T2-T3) for team fights and objectives

9,600 souls
Radiant Regeneration
Radiant RegenerationT33,200

Sustain for extended fights

SustainRegen
▼
Duration Extender
Duration ExtenderT21,600

Faster ability rotations

▼
Healbane
HealbaneT21,600

Counters healing from Mina

Anti-Heal
▼
Veil Walker
Veil WalkerT33,200

Mobility for repositioning

▼

Late Game

Power spike items (T3-T4) to close out the game

25,600 souls
Witchmail
WitchmailT46,400

2 of 2 enemies deal spirit damage

Spirit Resist
▼
Spirit Burn
Spirit BurnT46,400

Counters healing from Mina

Anti-Heal
▼
Indomitable
IndomitableT46,400

2 of 2 enemies deal spirit damage — Reduces CC from Mina, Venator

Anti-CCShieldSpirit Resist
▼
Arctic Blast
Arctic BlastT46,400FLEX

Slows Venator

Slow
▼
Edit enemies

Why This Build Works

This counter-build for Rem is optimized against Mina, Venator. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.

1 enemy hero has healing abilities, making anti-heal items a priority.

Key counters needed: anti ccspirit resistanti healsilence
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