
Rem
Counter-build vs Bebop, Graves


Next buy
Lane (auto) · 0 spent
Spirit burst damage
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Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.
Laning Phase
Early game items (T1-T2) to win your lane
3,200 souls
Spirit burst damage

Faster ability rotations

Sustain for extended fights

Sustain for extended fights
Mid Game
Core items (T2-T3) for team fights and objectives
11,200 souls
Sustain for extended fights

Raw HP against burst and poke

Sustain for extended fights

Mobility for repositioning
Late Game
Power spike items (T3-T4) to close out the game
25,600 souls
2 of 2 enemies deal spirit damage

2 of 2 enemies deal spirit damage — Reduces CC from Bebop, Graves

Shreds armor on Bebop

Spirit burst damage
Why This Build Works
This counter-build for Rem is optimized against Bebop, Graves. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.