EDGELOCK
Rat King

Rat King

Counter-build vs Bebop, Infernus, Victor

58%EASYavg WR vs team
Bebop
61%
CCSpirit Burst
Infernus
60%
Spirit DMGDoT
Victor
53%
Sust. GunGun DMG
WeaponSpiritVitality

Next buy

Lane phase (auto) · 0 souls spent
Spirit Shielding
T2 · 1,600 souls

2 of 3 enemies deal spirit damage

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

Select an item for what it does and who it counters.= data behind the pick · FLEX = swappable last slot.

Laning Phase

Early game items (T1-T2) to win your lane

4,000 souls

Mid Game

Core items (T2-T3) for team fights and objectives

11,200 souls

Late Game

Power spike items (T3-T4) to close out the game

25,600 souls
Edit enemies

Why This Build Works

This counter-build for Rat King is optimized against Bebop, Infernus, Victor. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.

Infernus heals, but this build has no anti-heal — other counters matter more here. Add some if their healing wins fights.

Key counters needed: Spirit ResistShieldSustainBullet Resist

Community Builds

Community builds, item votes and win/loss feedback are coming soon — they need the community database, which isn't live yet.