
Mo & Krill
Counter-build vs Paradox, Shiv


Next buy
Lane phase (auto) · 0 souls spent
Scales your spirit damage
Counters come after this: Reactive Barrier in mid game, Colossus in late game.
They bought…
Tap an enemy, then what you saw — NEXT BUY and the build below both adapt.
Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.
Tap an item for what it does and who it counters.= data behind the pick · FLEX = swappable last slot.
Laning Phase
Early game items (T1-T2) to win your lane
4,000 souls
Scales your spirit damage

Raw HP against burst and poke

Sustained gun damage

Sustain for extended fights
Mid Game
Core items (T2-T3) for team fights and objectives
11,200 souls
Sustain for extended fights

Sustain for extended fights

Survivability against burst damage

Raw HP against burst and poke
Late Game
Power spike items (T3-T4) to close out the game
25,600 souls
Survivability against burst damage

Raw HP against burst and poke

Scales your spirit damage
Scales your spirit damage
Why This Build Works
This counter-build for Mo & Krill is optimized against Paradox, Shiv. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.
Community Builds
Community builds, item votes and win/loss feedback are coming soon — they need the community database, which isn't live yet.