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Haze

Haze

Counter-build vs Seven, Wraith

51%EVENavg WR vs team
Seven
Seven
49%
Spirit DMGSust. Spirit
Wraith
Wraith
53%
Gun DMGGun Burst
WeaponSpiritVitality

Next buy

Lane (auto) · 0 spent
Extended Magazine
T1 · 800 souls

Sustained gun damage

Saw an enemy item? Tap their face below — the pick reacts.

They bought…

Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.

Scout Enemy Items

Laning Phase

Early game items (T1-T2) to win your lane

4,000 souls
Extended Magazine
Extended MagazineT1800

Sustained gun damage

Rapid Rounds
Rapid RoundsT1800

Sustained gun damage

Grit
GritT1800

Survivability against burst damage

ShieldRegen
▼
Enchanter's Emblem
Enchanter's EmblemT21,600

Survivability against burst damage

ShieldSpirit Resist
▼

Mid Game

Core items (T2-T3) for team fights and objectives

9,600 souls
Escalating Resilience
Escalating ResilienceT33,200

Sustained gun damage

Bullet Resist
▼
Hollow Point
Hollow PointT33,200

High burst damage

▼
Spirit Shielding
Spirit ShieldingT21,600

Survivability against burst damage

Spirit ResistShield
▼
Quicksilver Reload
Quicksilver ReloadT21,600

Sustained gun damage

▼

Late Game

Power spike items (T3-T4) to close out the game

25,600 souls
Frenzy
FrenzyT46,400

Sustain for extended fights — high win rate item on this hero

Colossus
ColossusT46,400

Raw HP against burst and poke

HealthBullet ResistSpirit Resist
▼
Silencer
SilencerT46,400

Silence shuts down ability-dependent enemies

Silence
▼
Indomitable
IndomitableT46,400

Reduces CC from Seven

Anti-CCShieldBullet ResistSpirit Resist
▼
Edit enemies

Why This Build Works

This counter-build for Haze is optimized against Seven, Wraith. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.

Key counters needed: spirit resistshieldbullet resistanti cc
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