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Graves

Graves

Counter-build vs Drifter, Infernus, Rem

58%EASYavg WR vs team
Drifter
Drifter
56%
Sust. GunGun DMG
Infernus
Infernus
57%
Spirit DMGDoT
Rem
Rem
60%
SummonsSust. Spirit
WeaponSpiritVitality

Next buy

Lane (auto) · 0 spent
Spirit Lifesteal
T2 · 1,600 souls

Sustain for extended fights

Saw an enemy item? Tap their face below — the pick reacts.

They bought…

Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.

Scout Enemy Items

Laning Phase

Early game items (T1-T2) to win your lane

4,000 souls
Extra Charge
Extra ChargeT1800

Faster ability rotations

Extra Spirit
Extra SpiritT1800

Scales your spirit damage

Restorative Shot
Restorative ShotT1800

Sustain for extended fights

SustainLifesteal
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Mystic Shot
Mystic ShotT21,600

Scales your spirit damage

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Mid Game

Core items (T2-T3) for team fights and objectives

8,000 souls
Spirit Lifesteal
Spirit LifestealT21,600

Sustain for extended fights

LifestealSustain
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Duration Extender
Duration ExtenderT21,600

Faster ability rotations

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Arcane Surge
Arcane SurgeT21,600

Spirit burst damage

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Veil Walker
Veil WalkerT33,200

Mobility for repositioning

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Late Game

Power spike items (T3-T4) to close out the game

25,600 souls
Witchmail
WitchmailT46,400

2 of 3 enemies deal spirit damage

Spirit Resist
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Leech
LeechT46,400

Sustain for extended fights

LifestealSustain
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Spirit Burn
Spirit BurnT46,400

Counters healing from Infernus

Anti-HealAoE Damage
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Magic Carpet
Magic CarpetT46,400

Mobility for repositioning — high win rate item on this hero

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Edit enemies

Why This Build Works

This counter-build for Graves is optimized against Drifter, Infernus, Rem. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.

1 enemy hero has healing abilities, making anti-heal items a priority.

Key counters needed: spirit resistsustainbullet resistshield
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