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Calico

Calico

Counter-build vs Infernus, Mina, Venator

53%FAVORABLEavg WR vs team
Against 3+ spirit heroes: prioritize Spirit Shielding early. Even T2 spirit resist compounds across multiple sources.
Multiple healers on enemy team: anti-heal is mandatory. Rush Toxic Bullets or Healbane to cut their sustain.
Infernus
Infernus
52%
Spirit DMGDoT
Mina
Mina
54%
CCSust. Spirit
Venator
Venator
54%
CCSpirit Burst
WeaponSpiritVitality

Next buy

Lane (auto) · 0 spent
Healbane
T2 · 1,600 souls

Counters healing from Infernus, Mina

Saw an enemy item? Tap their face below — the pick reacts.

They bought…

Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.

Scout Enemy Items

Laning Phase

Early game items (T1-T2) to win your lane

4,000 souls
?
StalkerT21,600

Scales your gun damage

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Close Quarters
Close QuartersT1800

High burst damage

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Melee Lifesteal
Melee LifestealT1800

Sustain for extended fights

Sustain
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Extra Regen
Extra RegenT1800

Sustain for extended fights

RegenSustain
▼

Mid Game

Core items (T2-T3) for team fights and objectives

9,600 souls
Hollow Point
Hollow PointT33,200

High burst damage

▼
Heroic Aura
Heroic AuraT33,200

Sustained gun damage

▼
Healbane
HealbaneT21,600

Counters healing from Infernus, Mina

Anti-Heal
▼
Enchanter's Emblem
Enchanter's EmblemT21,600

3 of 3 enemies deal spirit damage

ShieldSpirit Resist
▼

Late Game

Power spike items (T3-T4) to close out the game

25,600 souls
Inhibitor
InhibitorT46,400

Counters healing from Infernus, Mina

Anti-HealHealth
▼
Crippling Headshot
Crippling HeadshotT46,400

Counters healing from Infernus, Mina

Anti-Heal
▼
Silencer
SilencerT46,400

Silence shuts down ability-dependent enemies — high win rate item on this hero

Silence
▼
Spirit Burn
Spirit BurnT46,400FLEX

Counters healing from Infernus, Mina

Anti-Heal
▼
Edit enemies

Why This Build Works

This counter-build for Calico is optimized against Infernus, Mina, Venator. The enemy team is heavily spirit-focused, so spirit resistance is prioritized.

2 enemy heroes have healing abilities, making anti-heal items a priority.

Key counters needed: spirit resistanti healsustainanti cc
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