
Apollo
Counter-build vs Haze, Lash, Venator



Next buy
Lane (auto) · 0 spent
Slows Lash, Venator
They bought…
Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.
Laning Phase
Early game items (T1-T2) to win your lane
4,800 souls
Slows Lash, Venator

Spirit burst damage

High burst damage
Scales your gun damage
Mid Game
Core items (T2-T3) for team fights and objectives
11,200 souls
Mobility for repositioning

Slows Lash, Venator

Sustain for extended fights

Slows Lash, Venator
Late Game
Power spike items (T3-T4) to close out the game
25,600 soulsScales your spirit damage

Scales your spirit damage

Survivability against burst damage

Scales your spirit damage
Why This Build Works
This counter-build for Apollo is optimized against Haze, Lash, Venator. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.