EDGELOCK
Home/Apollo/Build
Apollo

Apollo

Counter-build vs Graves, Infernus, Mina

49%EVENavg WR vs team
Against 3+ spirit heroes: prioritize Spirit Shielding early. Even T2 spirit resist compounds across multiple sources.
Multiple healers on enemy team: anti-heal is mandatory. Rush Toxic Bullets or Healbane to cut their sustain.
Graves
Graves
43%
Sust. SpiritSummons
Infernus
Infernus
51%
Spirit DMGDoT
Mina
Mina
54%
CCSust. Spirit
WeaponSpiritVitality

Next buy

Lane (auto) · 0 spent
Mystic Regeneration
T1 · 800 souls

Scales your spirit damage

Saw an enemy item? Tap their face below — the pick reacts.

They bought…

Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.

Scout Enemy Items

Laning Phase

Early game items (T1-T2) to win your lane

4,000 souls
Mystic Regeneration
Mystic RegenerationT1800

Scales your spirit damage

Regen
▼
Healbane
HealbaneT21,600

Counters healing from Infernus, Mina

Anti-Heal
▼
Mystic Burst
Mystic BurstT1800

Spirit burst damage

▼
Extra Regen
Extra RegenT1800FLEX

Sustain for extended fights

RegenSustain
▼

Mid Game

Core items (T2-T3) for team fights and objectives

11,200 souls
Radiant Regeneration
Radiant RegenerationT33,200

Sustain for extended fights

SustainRegen
▼
Shadow Weave
Shadow WeaveT33,200

Mobility for repositioning

▼
Ballistic Enchantment
Ballistic EnchantmentT33,200

Scales your spirit damage

▼
Spirit Lifesteal
Spirit LifestealT21,600FLEX

Sustain for extended fights

Sustain
▼

Late Game

Power spike items (T3-T4) to close out the game

25,600 souls
Spirit Burn
Spirit BurnT46,400

Counters healing from Infernus, Mina

Anti-HealAoE Damage
▼
Witchmail
WitchmailT46,400

3 of 3 enemies deal spirit damage

Spirit Resist
▼
Crippling Headshot
Crippling HeadshotT46,400

Counters healing from Infernus, Mina

Anti-Heal
▼
Inhibitor
InhibitorT46,400

Counters healing from Infernus, Mina

Anti-HealHealth
▼
Edit enemies

Why This Build Works

This counter-build for Apollo is optimized against Graves, Infernus, Mina. The enemy team is heavily spirit-focused, so spirit resistance is prioritized.

2 enemy heroes have healing abilities, making anti-heal items a priority.

Key counters needed: spirit resistsustainanti healanti cc
Loading community builds...