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Abrams

Abrams

Counter-build vs Infernus, Lash, Venator

53%FAVORABLEavg WR vs team
Infernus
53%
Spirit DMGDoT
Lash
50%
Spirit BurstMelee
Venator
55%
CCSpirit Burst
WeaponSpiritVitality

Next buy

Lane phase (auto) · 0 souls spent
Enchanter's Emblem
T2 · 1,600 souls

3 of 3 enemies deal spirit damage

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

Select an item for what it does and who it counters.= data behind the pick · FLEX = swappable last slot.

Laning Phase

Early game items (T1-T2) to win your lane

4,800 souls

Mid Game

Core items (T2-T3) for team fights and objectives

12,800 souls

Late Game

Power spike items (T3-T4) to close out the game

25,600 souls
Edit enemies

Why This Build Works

This counter-build for Abrams is optimized against Infernus, Lash, Venator. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.

Infernus heals, but this build has no anti-heal — other counters matter more here. Add some if their healing wins fights.

Key counters needed: Spirit ResistShieldHealthSlow

Community Builds

Community builds, item votes and win/loss feedback are coming soon — they need the community database, which isn't live yet.