EDGELOCK
Home/Abrams/Build
Abrams

Abrams

Counter-build vs Billy, Infernus, Venator

54%FAVORABLEavg WR vs team
Billy
Billy
53%
MobileSpirit Burst
Infernus
Infernus
53%
Spirit DMGDoT
Venator
Venator
55%
CCSpirit Burst
WeaponSpiritVitality

Next buy

Lane phase (auto) · 0 souls spent
Enchanter's Emblem
T2 · 1,600 souls

3 of 3 enemies deal spirit damage

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

They bought…

Tap an enemy, then what you saw — NEXT BUY and the build below both adapt.

Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.

Tap an item for what it does and who it counters.= data behind the pick · FLEX = swappable last slot.

Laning Phase

Early game items (T1-T2) to win your lane

4,800 souls

Mid Game

Core items (T2-T3) for team fights and objectives

11,200 souls

Late Game

Power spike items (T3-T4) to close out the game

25,600 souls
Edit enemies

Why This Build Works

This counter-build for Abrams is optimized against Billy, Infernus, Venator. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.

Infernus heals: this build cuts it with Spirit Burn late game.

Key counters needed: Spirit ResistSilenceShieldHealth

Community Builds

Community builds, item votes and win/loss feedback are coming soon — they need the community database, which isn't live yet.