
Abrams
Counter-build vs Billy, Infernus


Next buy
Lane (auto) · 0 spent
Survivability against burst damage
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Same logic as the in-game HUD (counters, your items, scouted enemy items). The build below is a whole-game plan that also weighs live win rates, so the two can differ.
Laning Phase
Early game items (T1-T2) to win your lane
4,800 souls
Survivability against burst damage

Sustain for extended fights

Spirit burst damage

Spirit burst damage
Mid Game
Core items (T2-T3) for team fights and objectives
11,200 souls
Sustain for extended fights

Counters healing from Infernus

Strong general-purpose item for this matchup

Scales your spirit damage
Late Game
Power spike items (T3-T4) to close out the game
25,600 souls
Faster ability rotations

Raw HP against burst and poke

Counters healing from Infernus

Scales your spirit damage
Why This Build Works
This counter-build for Abrams is optimized against Billy, Infernus. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.
1 enemy hero has healing abilities, making anti-heal items a priority.