
Warden
Counter-build vs Lash, Bebop, Dynamo
51%avg WR vs team
Heavy CC team: Unstoppable or Debuff Remover is essential. Getting chain-CC'd will lose fights regardless of your build.
Multiple tanks: Armor shred and spirit shred items scale better than raw damage against tanky comps.

Lash
50%Spirit BurstMelee

Bebop
52%CCSpirit Burst

Dynamo
50%CCHealing
WeaponSpiritVitality
Laning Phase
Early game items (T1-T2) to win your lane
6,400 souls
Enchanter's EmblemT21,600
3 of 3 enemies deal spirit damage
ShieldSpirit Resist
▼

Spirit ShieldingT21,600
3 of 3 enemies deal spirit damage
Spirit ResistShield
▼

Slowing BulletsT21,600
Slows mobile heroes: Lash
Slow
▼

Spirit Shredder BulletsT21,600
Shreds armor on tanky enemies: Bebop, Dynamo
Spirit Shred
▼
Mid Game
Core items (T2-T3) for team fights and objectives
11,200 soulsCounterspellT33,200
3 of 3 enemies deal spirit damage
Spirit ResistShield
▼

Debuff ReducerT21,600
Reduces CC from Lash, Bebop, Dynamo
Anti-CC
▼

Ballistic EnchantmentT33,200
Shreds armor on tanky enemies: Bebop, Dynamo
Armor Shred
▼

Weighted ShotsT33,200
Slows mobile heroes: Lash
Slow
▼
Late Game
Power spike items (T3-T4) to close out the game
29,199 souls
InhibitorT46,400
3 of 3 enemies deal spirit damage
Spirit ResistAnti-Heal
▼

UnstoppableT46,400
Reduces CC from Lash, Bebop, Dynamo
Anti-CCHealth
▼
?
Frostbite CharmT59,999
3 of 3 enemies deal spirit damage
SlowSpirit Resist
▼

Armor Piercing RoundsT46,400
Shreds armor on tanky enemies: Bebop, Dynamo
Armor Shred
▼