
Warden
Counter-build vs Haze, Infernus, Seven
48%avg WR vs team
Enemy has a stealth hero: grab detection items early. A well-timed reveal can turn a gank into a kill.

Haze
46%Gun DMGSust. Gun

Infernus
51%Spirit DMGDoT

Seven
45%Spirit DMGSust. Spirit
WeaponSpiritVitality
Laning Phase
Early game items (T1-T2) to win your lane
4,800 souls
Enchanter's EmblemT21,600
2 of 3 enemies deal spirit damage
ShieldSpirit Resist
▼

Spirit ShieldingT21,600
2 of 3 enemies deal spirit damage
Spirit ResistShield
▼

Restorative ShotT1800
Sustain to survive extended fights
SustainLifesteal
▼

Golden Goose EggT1800
Sustain to survive extended fights
Sustain
▼
Mid Game
Core items (T2-T3) for team fights and objectives
11,200 soulsCounterspellT33,200
2 of 3 enemies deal spirit damage
Spirit ResistShield
▼

Guardian WardT21,600
Provides survivability against burst damage
SustainShield
▼
?
Blood TributeT33,200
Sustain to survive extended fights
LifestealSustain
▼

Radiant RegenerationT33,200
Sustain to survive extended fights
SustainRegen
▼
Late Game
Power spike items (T3-T4) to close out the game
32,798 souls
ColossusT46,400
2 of 3 enemies deal spirit damage
HealthBullet ResistSpirit Resist
▼

WitchmailT46,400
2 of 3 enemies deal spirit damage
Spirit ResistBullet Resist
▼
?
Frostbite CharmT59,999
2 of 3 enemies deal spirit damage
Spirit Resist
▼
?
Mystic ConduitT59,999
Sustain to survive extended fights
Sustain
▼