EDGELOCK
Vindicta

Vindicta

Counter-build vs Haze, Infernus, Seven

50%EVENavg WR vs team
Enemy has a stealth hero: Stalker reveals wounded targets through walls, and raw HP buys you the second it takes to react to an opener.
Haze
Haze
50%
Gun DMGSust. Gun
Infernus
Infernus
52%
Spirit DMGDoT
Seven
Seven
48%
Spirit DMGSust. Spirit
WeaponSpiritVitality
Scout Enemy Items

Laning Phase

Early game items (T1-T2) to win your lane

3,200 souls
Rebuttal
RebuttalT1800

Survivability against burst damage

ShieldBullet Resist
Restorative Shot
Restorative ShotT1800

Sustain for extended fights

SustainLifesteal
Healing Rite
Healing RiteT1800

Sustain for extended fights

RegenSustain
Golden Goose Egg
Golden Goose EggT1800

Sustain for extended fights

Sustain

Mid Game

Core items (T2-T3) for team fights and objectives

9,600 souls
Enchanter's Emblem
Enchanter's EmblemT21,600

2 of 3 enemies deal spirit damage

ShieldSpirit Resist
Spirit Shielding
Spirit ShieldingT21,600

2 of 3 enemies deal spirit damage

Spirit ResistShield
?
Blood TributeT33,200

Sustain for extended fights

LifestealSustain
Radiant Regeneration
Radiant RegenerationT33,200FLEX

Sustain for extended fights

SustainRegen

Late Game

Power spike items (T3-T4) to close out the game

19,200 souls
Colossus
ColossusT46,400

2 of 3 enemies deal spirit damage

HealthBullet ResistSpirit Resist
Counterspell
CounterspellT33,200

2 of 3 enemies deal spirit damage

Spirit ResistShield
Escalating Resilience
Escalating ResilienceT33,200

Sustained gun damage

Bullet Resist
Ethereal Shift
Ethereal ShiftT46,400FLEX

Survivability against burst damage

Shield
Edit enemies

Why This Build Works

This counter-build for Vindicta is optimized against Haze, Infernus, Seven. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.

1 enemy hero has healing abilities, making anti-heal items a priority.

Key counters needed: spirit resistsustainbullet resistshield
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