
Vindicta
Counter-build vs Haze, Infernus
51%EVENavg WR vs team
Enemy has a stealth hero: Stalker reveals wounded targets through walls, and raw HP buys you the second it takes to react to an opener.

Haze
50%Gun DMGSust. Gun

Infernus
52%Spirit DMGDoT
WeaponSpiritVitality
Scout Enemy Items
Laning Phase
Early game items (T1-T2) to win your lane
3,200 soulsRebuttalT1800
Survivability against burst damage
ShieldBullet Resist
▼

Restorative ShotT1800
Sustain for extended fights
SustainLifesteal
▼

Healing RiteT1800
Sustain for extended fights
RegenSustain
▼

Golden Goose EggT1800
Sustain for extended fights
Sustain
▼
Mid Game
Core items (T2-T3) for team fights and objectives
9,600 souls
Reactive BarrierT21,600
Survivability against burst damage
ShieldBullet Resist
▼

Enchanter's EmblemT21,600
Survivability against burst damage
ShieldSpirit Resist
▼
?
Blood TributeT33,200
Sustain for extended fights
LifestealSustain
▼

Radiant RegenerationT33,200FLEX
Sustain for extended fights
SustainRegen
▼
Late Game
Power spike items (T3-T4) to close out the game
16,000 souls
ColossusT46,400
Raw HP against burst and poke
HealthBullet ResistSpirit Resist
▼
CounterspellT33,200
Survivability against burst damage
Spirit ResistShield
▼

Escalating ResilienceT33,200
Sustained gun damage
Bullet Resist
▼

Toxic BulletsT33,200FLEX
Counters healing from Infernus
Anti-Heal
▼
Why This Build Works
This counter-build for Vindicta is optimized against Haze, Infernus. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.
1 enemy hero has healing abilities, making anti-heal items a priority.
Key counters needed: bullet resistsustainspirit resistshield
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