
Seven
Counter-build vs Vindicta, Ivy, Yamato
56%avg WR vs team
Multiple healers on enemy team: Anti-heal is mandatory. Rush Toxic Bullets or Decay to cut their sustain.

Vindicta
57%Gun DMGLong Range

Ivy
54%Spirit DMGHealing

Yamato
57%Spirit BurstMelee
WeaponSpiritVitality
Laning Phase
Early game items (T1-T2) to win your lane
6,400 souls
Enchanter's EmblemT21,600
Provides survivability against burst damage
ShieldSpirit Resist
▼

Reactive BarrierT21,600
Provides survivability against burst damage
ShieldBullet Resist
▼

SuppressorT21,600
Counters healing from Ivy, Yamato
Anti-Heal
▼

Mystic SlowT21,600
Slows mobile heroes: Yamato
Slow
▼
Mid Game
Core items (T2-T3) for team fights and objectives
11,200 soulsCounterspellT33,200
Provides survivability against burst damage
Spirit ResistShield
▼

Spirit ShieldingT21,600
Provides survivability against burst damage
Spirit ResistShield
▼

Torment PulseT33,200
Counters healing from Ivy, Yamato
Anti-Heal
▼

DecayT33,200
Counters healing from Ivy, Yamato
Anti-Heal
▼
Late Game
Power spike items (T3-T4) to close out the game
29,199 souls
InhibitorT46,400
Counters healing from Ivy, Yamato
Spirit ResistAnti-Heal
▼

ColossusT46,400
Raw HP to survive burst and poke
HealthBullet ResistSpirit Resist
▼

Ethereal ShiftT46,400
Provides survivability against burst damage
MobilityShield
▼
?
Frostbite CharmT59,999
Slows mobile heroes: Yamato
SlowSpirit Resist
▼