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Seven

Seven

Counter-build vs Pocket, Vindicta, Ivy

54%FAVORABLEavg WR vs team
Pocket
Pocket
60%
Spirit BurstSpirit DMG
Vindicta
Vindicta
52%
Gun DMGLong Range
Ivy
Ivy
51%
Spirit DMGHealing
WeaponSpiritVitality
Scout Enemy Items

Laning Phase

Early game items (T1-T2) to win your lane

5,600 souls
Enchanter's Emblem
Enchanter's EmblemT21,600

2 of 3 enemies deal spirit damage

ShieldSpirit Resist
Spirit Shielding
Spirit ShieldingT21,600

2 of 3 enemies deal spirit damage

Spirit ResistShield
Suppressor
SuppressorT21,600

Slows Pocket

Slow
Rusted Barrel
Rusted BarrelT1800

Slows Pocket

Slow

Mid Game

Core items (T2-T3) for team fights and objectives

11,200 souls
Counterspell
CounterspellT33,200

2 of 3 enemies deal spirit damage

Spirit ResistShield
Reactive Barrier
Reactive BarrierT21,600

Survivability against burst damage

ShieldBullet Resist
Escalating Resilience
Escalating ResilienceT33,200

Sustained gun damage

Bullet Resist
Torment Pulse
Torment PulseT33,200FLEX

Raw HP against burst and poke

Health

Late Game

Power spike items (T3-T4) to close out the game

19,200 souls
Colossus
ColossusT46,400

2 of 3 enemies deal spirit damage

HealthBullet ResistSpirit Resist
Metal Skin
Metal SkinT33,200

Survivability against burst damage

Bullet ResistShield
Spirit Burn
Spirit BurnT46,400

Counters healing from Ivy

Anti-Heal
Toxic Bullets
Toxic BulletsT33,200

Counters healing from Ivy

Anti-Heal
Edit enemies

Why This Build Works

This counter-build for Seven is optimized against Pocket, Vindicta, Ivy. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.

1 enemy hero has healing abilities, making anti-heal items a priority.

Key counters needed: shieldspirit resistbullet resisthealth
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