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Seven

Seven

Counter-build vs Infernus, Abrams, Wraith

54%FAVORABLEavg WR vs team
Multiple healers on enemy team: anti-heal is mandatory. Rush Toxic Bullets or Decay to cut their sustain.
Infernus
Infernus
54%
Spirit DMGDoT
Abrams
Abrams
55%
MeleeTanky
Wraith
Wraith
53%
Gun DMGGun Burst
WeaponSpiritVitality
Scout Enemy Items

Laning Phase

Early game items (T1-T2) to win your lane

4,000 souls
Rebuttal
RebuttalT1800

Survivability against burst damage

ShieldBullet Resist
Enchanter's Emblem
Enchanter's EmblemT21,600

Survivability against burst damage

ShieldSpirit Resist
Golden Goose Egg
Golden Goose EggT1800

Sustain for extended fights

Sustain
Rusted Barrel
Rusted BarrelT1800FLEX

Slows Wraith — Shreds armor on Abrams

Armor ShredSlow

Mid Game

Core items (T2-T3) for team fights and objectives

9,600 souls
Reactive Barrier
Reactive BarrierT21,600

Survivability against burst damage

ShieldBullet Resist
Spirit Shielding
Spirit ShieldingT21,600

Survivability against burst damage

Spirit ResistShield
Toxic Bullets
Toxic BulletsT33,200

Counters healing from Infernus, Abrams

Anti-Heal
Radiant Regeneration
Radiant RegenerationT33,200

Sustain for extended fights

SustainRegen

Late Game

Power spike items (T3-T4) to close out the game

22,400 souls
Colossus
ColossusT46,400

Raw HP against burst and poke

HealthBullet ResistSpirit Resist
Counterspell
CounterspellT33,200

Survivability against burst damage

Spirit ResistShield
Crippling Headshot
Crippling HeadshotT46,400

Counters healing from Infernus, Abrams — Shreds armor on Abrams

Armor ShredSpirit ShredAnti-Heal
Spirit Burn
Spirit BurnT46,400

Counters healing from Infernus, Abrams

Anti-Heal
Edit enemies

Why This Build Works

This counter-build for Seven is optimized against Infernus, Abrams, Wraith. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.

2 enemy heroes have healing abilities, making anti-heal items a priority.

Key counters needed: shieldanti healspirit resistbullet resist
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