
Seven
Counter-build vs Infernus, Abrams, Wraith
55%avg WR vs team
Multiple healers on enemy team: Anti-heal is mandatory. Rush Toxic Bullets or Decay to cut their sustain.

Infernus
57%Spirit DMGDoT

Abrams
54%MeleeTanky

Wraith
55%Gun DMGGun Burst
WeaponSpiritVitality
Laning Phase
Early game items (T1-T2) to win your lane
6,400 souls
SuppressorT21,600
Counters healing from Infernus, Abrams
Anti-Heal
▼

Enchanter's EmblemT21,600
Provides survivability against burst damage
ShieldSpirit Resist
▼

Reactive BarrierT21,600
Provides survivability against burst damage
ShieldBullet Resist
▼

Mystic SlowT21,600
Slows mobile heroes: Wraith
Slow
▼
Mid Game
Core items (T2-T3) for team fights and objectives
11,200 soulsCounterspellT33,200
Provides survivability against burst damage
Spirit ResistShield
▼

Spirit ShieldingT21,600
Provides survivability against burst damage
Spirit ResistShield
▼

Torment PulseT33,200
Counters healing from Infernus, Abrams
Anti-Heal
▼

DecayT33,200
Counters healing from Infernus, Abrams
Anti-Heal
▼
Late Game
Power spike items (T3-T4) to close out the game
25,999 souls
InhibitorT46,400
Counters healing from Infernus, Abrams
Spirit ResistAnti-Heal
▼

ColossusT46,400
Raw HP to survive burst and poke
HealthBullet ResistSpirit Resist
▼
?
Frostbite CharmT59,999
Slows mobile heroes: Wraith
SlowSpirit Resist
▼

Toxic BulletsT33,200
Counters healing from Infernus, Abrams
Anti-Heal
▼