EDGELOCK
Home/Seven/Build
Seven

Seven

Counter-build vs Infernus, Abrams

54%FAVORABLEavg WR vs team
Multiple healers on enemy team: anti-heal is mandatory. Rush Toxic Bullets or Decay to cut their sustain.
Infernus
Infernus
54%
Spirit DMGDoT
Abrams
Abrams
55%
MeleeTanky
WeaponSpiritVitality
Scout Enemy Items

Laning Phase

Early game items (T1-T2) to win your lane

4,800 souls
Enchanter's Emblem
Enchanter's EmblemT21,600

Survivability against burst damage

ShieldSpirit Resist
Spirit Shielding
Spirit ShieldingT21,600

Survivability against burst damage

Spirit ResistShield
Golden Goose Egg
Golden Goose EggT1800

Sustain for extended fights

Sustain
Mystic Regeneration
Mystic RegenerationT1800

Strong general-purpose item for this matchup

Regen

Mid Game

Core items (T2-T3) for team fights and objectives

11,200 souls
Healbane
HealbaneT21,600

Counters healing from Infernus, Abrams

Anti-Heal
Counterspell
CounterspellT33,200

Survivability against burst damage

Spirit ResistShield
Toxic Bullets
Toxic BulletsT33,200

Counters healing from Infernus, Abrams

Anti-Heal
Radiant Regeneration
Radiant RegenerationT33,200

Sustain for extended fights

SustainRegen

Late Game

Power spike items (T3-T4) to close out the game

22,400 souls
Inhibitor
InhibitorT46,400

Counters healing from Infernus, Abrams

Anti-HealHealth
Crippling Headshot
Crippling HeadshotT46,400

Counters healing from Infernus, Abrams — Shreds armor on Abrams

Armor ShredSpirit ShredAnti-Heal
Spirit Burn
Spirit BurnT46,400

Counters healing from Infernus, Abrams

Anti-Heal
Decay
DecayT33,200

Counters healing from Infernus, Abrams

Anti-Heal
Edit enemies

Why This Build Works

This counter-build for Seven is optimized against Infernus, Abrams. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.

2 enemy heroes have healing abilities, making anti-heal items a priority.

Key counters needed: anti healspirit resistshieldsustain
Loading community builds...