
Mirage
Counter-build vs Pocket, Vindicta, Ivy



Laning Phase
Early game items (T1-T2) to win your lane
5,600 soulsSurvivability against burst damage

Counters healing from Ivy

Slows Pocket

Slows Pocket
Mid Game
Core items (T2-T3) for team fights and objectives
9,600 souls
2 of 3 enemies deal spirit damage

2 of 3 enemies deal spirit damage

Sustained gun damage

Counters healing from Ivy
Late Game
Power spike items (T3-T4) to close out the game
22,400 souls
2 of 3 enemies deal spirit damage
2 of 3 enemies deal spirit damage

Survivability against burst damage

Counters healing from Ivy — high win rate item on this hero
Why This Build Works
This counter-build for Mirage is optimized against Pocket, Vindicta, Ivy. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.
1 enemy hero has healing abilities, making anti-heal items a priority.