EDGELOCK
Infernus

Infernus

Counter-build vs Lash, Bebop, Dynamo

48%avg WR vs team
Heavy CC team: Unstoppable or Debuff Remover is essential. Getting chain-CC'd will lose fights regardless of your build.
Multiple tanks: Armor shred and spirit shred items scale better than raw damage against tanky comps.
Lash
Lash
47%
Spirit BurstMelee
Bebop
Bebop
50%
CCSpirit Burst
Dynamo
Dynamo
48%
CCHealing
WeaponSpiritVitality

Laning Phase

Early game items (T1-T2) to win your lane

6,400 souls
Enchanter's Emblem
Enchanter's EmblemT21,600

3 of 3 enemies deal spirit damage

ShieldSpirit Resist
Spirit Shielding
Spirit ShieldingT21,600

3 of 3 enemies deal spirit damage

Spirit ResistShield
Cold Front
Cold FrontT21,600

Slows mobile heroes: Lash

Slow
Mystic Vulnerability
Mystic VulnerabilityT21,600

Shreds armor on tanky enemies: Bebop, Dynamo

Spirit Shred

Mid Game

Core items (T2-T3) for team fights and objectives

8,000 souls
Counterspell
CounterspellT33,200

3 of 3 enemies deal spirit damage

Spirit ResistShield
Debuff Reducer
Debuff ReducerT21,600

Reduces CC from Lash, Bebop, Dynamo

Anti-CC
Mystic Slow
Mystic SlowT21,600

Slows mobile heroes: Lash

Slow
Suppressor
SuppressorT21,600

Counters healing from Dynamo

Anti-Heal

Late Game

Power spike items (T3-T4) to close out the game

29,199 souls
Inhibitor
InhibitorT46,400

3 of 3 enemies deal spirit damage

Spirit ResistAnti-Heal
Unstoppable
UnstoppableT46,400

Reduces CC from Lash, Bebop, Dynamo

Anti-CCHealth
?
Frostbite CharmT59,999

3 of 3 enemies deal spirit damage

SlowSpirit Resist
Ethereal Shift
Ethereal ShiftT46,400

Provides survivability against burst damage

MobilityShield
Edit enemies