
Infernus
Counter-build vs Lash, Bebop, Dynamo
48%avg WR vs team
Heavy CC team: Unstoppable or Debuff Remover is essential. Getting chain-CC'd will lose fights regardless of your build.
Multiple tanks: Armor shred and spirit shred items scale better than raw damage against tanky comps.

Lash
47%Spirit BurstMelee

Bebop
50%CCSpirit Burst

Dynamo
48%CCHealing
WeaponSpiritVitality
Laning Phase
Early game items (T1-T2) to win your lane
6,400 souls
Enchanter's EmblemT21,600
3 of 3 enemies deal spirit damage
ShieldSpirit Resist
▼

Spirit ShieldingT21,600
3 of 3 enemies deal spirit damage
Spirit ResistShield
▼

Cold FrontT21,600
Slows mobile heroes: Lash
Slow
▼

Mystic VulnerabilityT21,600
Shreds armor on tanky enemies: Bebop, Dynamo
Spirit Shred
▼
Mid Game
Core items (T2-T3) for team fights and objectives
8,000 soulsCounterspellT33,200
3 of 3 enemies deal spirit damage
Spirit ResistShield
▼

Debuff ReducerT21,600
Reduces CC from Lash, Bebop, Dynamo
Anti-CC
▼

Mystic SlowT21,600
Slows mobile heroes: Lash
Slow
▼

SuppressorT21,600
Counters healing from Dynamo
Anti-Heal
▼
Late Game
Power spike items (T3-T4) to close out the game
29,199 souls
InhibitorT46,400
3 of 3 enemies deal spirit damage
Spirit ResistAnti-Heal
▼

UnstoppableT46,400
Reduces CC from Lash, Bebop, Dynamo
Anti-CCHealth
▼
?
Frostbite CharmT59,999
3 of 3 enemies deal spirit damage
SlowSpirit Resist
▼

Ethereal ShiftT46,400
Provides survivability against burst damage
MobilityShield
▼