EDGELOCK
Infernus

Infernus

Counter-build vs Haze, Seven, Abrams

48%TOUGHavg WR vs team
Enemy has a stealth hero: Stalker reveals wounded targets through walls, and raw HP buys you the second it takes to react to an opener.
Haze
Haze
48%
Gun DMGSust. Gun
Seven
Seven
46%
Spirit DMGSust. Spirit
Abrams
Abrams
48%
MeleeTanky
WeaponSpiritVitality
Scout Enemy Items

Laning Phase

Early game items (T1-T2) to win your lane

4,000 souls
Rebuttal
RebuttalT1800

Survivability against burst damage

ShieldBullet Resist
Enchanter's Emblem
Enchanter's EmblemT21,600

Survivability against burst damage

ShieldSpirit Resist
Golden Goose Egg
Golden Goose EggT1800

Sustain for extended fights

Sustain
Restorative Shot
Restorative ShotT1800

Sustain for extended fights

SustainLifesteal

Mid Game

Core items (T2-T3) for team fights and objectives

9,600 souls
Reactive Barrier
Reactive BarrierT21,600

Survivability against burst damage

ShieldBullet Resist
Spirit Shielding
Spirit ShieldingT21,600

Survivability against burst damage

Spirit ResistShield
Radiant Regeneration
Radiant RegenerationT33,200

Sustain for extended fights

SustainRegen
Escalating Resilience
Escalating ResilienceT33,200

Sustained gun damage

Bullet Resist

Late Game

Power spike items (T3-T4) to close out the game

22,400 souls
Colossus
ColossusT46,400

Raw HP against burst and poke

Bullet ResistSpirit Resist
Counterspell
CounterspellT33,200

Survivability against burst damage

Spirit ResistShield
Ethereal Shift
Ethereal ShiftT46,400

Survivability against burst damage

MobilityShield
Crippling Headshot
Crippling HeadshotT46,400FLEX

Counters healing from Abrams — Shreds armor on Abrams

Armor ShredSpirit ShredAnti-Heal
Edit enemies

Why This Build Works

This counter-build for Infernus is optimized against Haze, Seven, Abrams. The enemy team has a mixed damage profile, so the build balances multiple defensive needs.

1 enemy hero has healing abilities, making anti-heal items a priority.

Key counters needed: bullet resistshieldspirit resistanti cc
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