
Haze
Counter-build vs Wraith, Pocket, Vindicta
55%avg WR vs team
Burst-heavy team: Shield items and extra HP are more valuable than regen. Survive the burst and you win the fight.

Wraith
54%Gun DMGGun Burst

Pocket
55%Spirit BurstSpirit DMG

Vindicta
57%Gun DMGLong Range
WeaponSpiritVitality
Laning Phase
Early game items (T1-T2) to win your lane
6,400 souls
Reactive BarrierT21,600
2 of 3 enemies deal gun damage
ShieldBullet Resist
▼

Weapon ShieldingT21,600
2 of 3 enemies deal gun damage
Bullet ResistShield
▼

Slowing BulletsT21,600
Slows mobile heroes: Wraith, Pocket
Slow
▼

Slowing HexT21,600
Slows mobile heroes: Wraith, Pocket
Slow
▼
Mid Game
Core items (T2-T3) for team fights and objectives
11,200 souls
Metal SkinT33,200
2 of 3 enemies deal gun damage
Bullet ResistShield
▼

Enchanter's EmblemT21,600
Provides survivability against burst damage
ShieldSpirit Resist
▼

Escalating ResilienceT33,200
2 of 3 enemies deal gun damage
Bullet Resist
▼

Weighted ShotsT33,200
Slows mobile heroes: Wraith, Pocket
Slow
▼
Late Game
Power spike items (T3-T4) to close out the game
25,600 souls
ColossusT46,400
2 of 3 enemies deal gun damage
HealthBullet ResistSpirit Resist
▼

WitchmailT46,400
2 of 3 enemies deal gun damage
Spirit ResistBullet Resist
▼

Ethereal ShiftT46,400
Provides survivability against burst damage
MobilityShield
▼

SilencerT46,400
Silence shuts down ability-dependent enemies
Silence
▼