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Haze

Haze

Counter-build vs Infernus, Seven, Abrams

52%avg WR vs team
Multiple healers on enemy team: Anti-heal is mandatory. Rush Toxic Bullets or Decay to cut their sustain.
Infernus
Infernus
55%
Spirit DMGDoT
Seven
Seven
48%
Spirit DMGSust. Spirit
Abrams
Abrams
52%
MeleeTanky
WeaponSpiritVitality

Laning Phase

Early game items (T1-T2) to win your lane

5,600 souls
Enchanter's Emblem
Enchanter's EmblemT21,600

3 of 3 enemies deal spirit damage

ShieldSpirit Resist
Spirit Shielding
Spirit ShieldingT21,600

3 of 3 enemies deal spirit damage

Spirit ResistShield
Suppressor
SuppressorT21,600

Counters healing from Infernus, Abrams

Anti-Heal
Restorative Shot
Restorative ShotT1800

Sustain to survive extended fights

Sustain

Mid Game

Core items (T2-T3) for team fights and objectives

12,800 souls
Counterspell
CounterspellT33,200

3 of 3 enemies deal spirit damage

Spirit ResistShield
Toxic Bullets
Toxic BulletsT33,200

Counters healing from Infernus, Abrams

Anti-Heal
Spirit Resilience
Spirit ResilienceT33,200

3 of 3 enemies deal spirit damage

Spirit Resist
Torment Pulse
Torment PulseT33,200

Counters healing from Infernus, Abrams

Anti-Heal

Late Game

Power spike items (T3-T4) to close out the game

25,999 souls
Inhibitor
InhibitorT46,400

3 of 3 enemies deal spirit damage — high win rate item on this hero

Spirit ResistAnti-Heal
Colossus
ColossusT46,400

3 of 3 enemies deal spirit damage

HealthSpirit Resist
?
Frostbite CharmT59,999

3 of 3 enemies deal spirit damage

SlowSpirit Resist
Radiant Regeneration
Radiant RegenerationT33,200

Sustain to survive extended fights

SustainRegen
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